I create experiences.

Game & Narrative Design Work

Writing & Design Samples

Web Development Work

Publications & Writing Credits

Journalism Credits

My Mad Skillz

Storyteller. Game Designer. Programmer.

Writing

  • Fiction
    • Narrative Design
    • Game Writing
    • Prose
    • Interactive
    • Scriptwriting
  • Non-Fiction
    • Journalism
    • Technical
    • Copy

Game Design

  • Unity (C#)
  • Flixel (AS3)
  • Divinity Engine
  • Galaxy Editor
  • G.E.C.K. Toolset
  • Shadowrun Returns Toolset
  • Twine
  • Blender 3D
    • Modeling
    • Texturing
    • Rigging
    • Animation
  • 3ds Max, Maya

Languages

  • Javascript [Expert]
    • Native
    • Backbone
    • Underscore
    • HTML5
    • Video
    • Canvas
    • WebGL
    • Riot
    • D3
    • jQuery
    • Grunt
  • ActionScript 3.0
  • Python
  • Java
  • C#
  • php
  • WebGL

You name it, I can learn it. And I love learning new things.

Web

  • HTML & HTML5 [Expert]
    • WebGL
    • Web Video
    • Advanced Canvas Techniques
    • Cross-browser
    • Backwards-Compatible
  • CSS & CSS3 [Expert]
    • Sass Techniques
    • Transitions
    • Motion
    • Animation

General Dev

  • Git & GitHub
  • Version Control Best Practices
  • Command Line Interfaces
  • Database Queries
  • Data Manipulation & Visualization
  • Agile Methodologies

About Me

I'm also a person!

Who is this guy anyway?

As a passionate game designer, a published writer, and an accomplished programmer and scripter with a background in art and design, I bridge the divide between creative and technical while speaking the language of both.

I've worked as a Narrative Designer on a handful of episodes for Telltale Games, and I've worn many hats on indie, co-writing, and solo game projects. I also have a variety of publication credits including short stories, scripts, op-eds, reviews, interviews, copywriting, technical writing, and documentation.

Contact Me

Recent Achievements